In this post, I'll detail how I went about transforming the old man to a little girl (poor old man :( ). In the film, she will be playing the role of Uyir's sweet granddaughter and her character will be quite significant in the film. Thus, I needed to ensure that I also put in a good amount of effort to make her look as detailed as possible. I could have simply just started from scratch but that would have taken another month (as that's how long the old man took). Especially considering I would have to do all the modelling again, texturing, re-define the same shape keys, rig, etc, I would have likely lost motivation. I was looking for a solution to minimise effort and maximise output and I found out how to do it in Blender! The solution simply involves transforming the old man into the granddaughter thereby preserving the shape keys, rig and skin/eye shader. All I had to change was the skin texture, eye colour and proportions of the body.
Click here to read the full blog post!
Click here to read the full blog post!